GAME TOOLS DEVELOPMENT (4 Credits)
Learning Outcomes:
On successful completion of this course, students will be able to: LO1 – describe the definition and concept of game tools; LO2 – design a game tools using game engine; LO3 – apply a game tools in game development.
Topics:
- Introduction to Game Tools;
- Post Processing;
- Shader;
- Mobile Shader;
- Screen Effect;
- Navigation;
- Project Progression;
- Decision Making;
- NavMesh API;
- Coordination and Tactics;
- Agent Awareness;
- Board Games and Applied Search AI;
- Project.
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