COMPUTER GRAPHICS (4 SCU)
Learning Outcomes:
Upon successful completion of this course, students are expected to be able to explain and apply the principles and components of computer graphics; apply appropriate mathematical and programming concepts to computer graphics applications; analyse problems related to and requirements appropriate for computer graphics solutions; design, develop and execute graphics programs using WebGL API; write and present computer graphics applications effectively; and apply appropriate techniques in creating graphics programs.
Topics:
This course is designed to introduce students with the fundamental concept of computer graphics and its application programming interfaces for graphics pipeline hardware architecture. Students will learn the theory of computer graphics generation and graphics programming through the lectures, lab sessions and projects that must be completed and presented during the course.
Pre-requisite: Introduction to Programming
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