People Innovation Excellence

GAME PROGRAMMING (4 Credits)

Learning Outcomes:

On successful completion of this course, students will be able to: Explain game development in Unity Programming; Apply techniques in 2D and 3D game programming; Design User Interface for Game Development; Deploy game application using Unity.

Topics:

  1. Introduction to Unity Programming;
  2. 3D space;
  3. Enemies and Projectiles to the 3D Game;
  4. Graphics;
  5. Memory Game;
  6. Design 2D GUI in a 3D Game;
  7. Third Person 3D Game;
  8. Interactive Devices and items;
  9. Workshop I;
  10. Sound Effects and Music;
  11. Connect Game to the Internet;
  12. Game Polish;
  13. Deploy to players’ device;
  14. Workshop II;
  15. Workshop III.

Published at : Updated

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