People Innovation Excellence

GAME ENGINE PROGRAMMING (2 Credits)

Learning Outcomes:

On successful completion of this course, student will be able to: Construct a game using a game engine; Design a game architecture using a game engine; Describe the definition and concept of game engine programming; Use game engine best practices on developing a game.

Topics:

  1. Introduction to game engine programming;
  2. Game design and structure;
  3. Game level design and structure;
  4. Player control;
  5. Sound and Animation;
  6. User interface;
  7. Enemies and Artificial Intelligence;
  8. Storage and persistent data;
  9. Particle and Effect;
  10. Physics;
  11. Publishing;
  12. Optimization;
  13. Game Engine Trend.

Published at : Updated

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