GAME ENGINE PROGRAMMING (2 Credits)
Learning Outcomes:
On successful completion of this course, student will be able to: Construct a game using a game engine; Design a game architecture using a game engine; Describe the definition and concept of game engine programming; Use game engine best practices on developing a game.
Topics:
- Introduction to game engine programming;
- Game design and structure;
- Game level design and structure;
- Player control;
- Sound and Animation;
- User interface;
- Enemies and Artificial Intelligence;
- Storage and persistent data;
- Particle and Effect;
- Physics;
- Publishing;
- Optimization;
- Game Engine Trend.
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