GAME DESIGN PROGRAMMING (4 Credits)
Learning Outcomes:
On successful completion of this course, student will be able to: Explain general game theories and game development process; Explain game development in Unity Programming; Construct Game Design Documentation and Appropriate Game; Apply techniques in 2D and 3D game programming; Design User Interface for Game Development; Deploy game application using Unity.
Topics:
- Character Development
 - Concept and World
 - Connect Game to the Internet
 - Core Mechanics
 - Create Game Design Document and Build character
 - Creative and Expressive Play (1)
 - Creative and Expressive Play (2)
 - Deploy to players’ device
 - Design 2D GUI in a 3D Game
 - Design Issues for Online Gaming
 - Designing and Developing Games
 - Enemies and Projectiles to the 3D Game
 - Game Balancing
 - Gameplay
 - General Principles of Level Design
 - Graphics
 - Interactive Devices and items
 - Introduction to Unity 3D Game Programming
 - Memory Game
 - Money from Game
 - Presentation Project – Game Prototype
 - Sound Effects and Music
 - Storytelling
 - Third Person 3D Game
 - Understanding Player and Machine
 - User Experience
 
                                                
                                                
                                                                                                    
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