GAME DESIGN PROGRAMMING (4 Credits)
Learning Outcomes:
On successful completion of this course, student will be able to: Explain general game theories and game development process; Explain game development in Unity Programming; Construct Game Design Documentation and Appropriate Game; Apply techniques in 2D and 3D game programming; Design User Interface for Game Development; Deploy game application using Unity.
Topics:
- Character Development
- Concept and World
- Connect Game to the Internet
- Core Mechanics
- Create Game Design Document and Build character
- Creative and Expressive Play (1)
- Creative and Expressive Play (2)
- Deploy to players’ device
- Design 2D GUI in a 3D Game
- Design Issues for Online Gaming
- Designing and Developing Games
- Enemies and Projectiles to the 3D Game
- Game Balancing
- Gameplay
- General Principles of Level Design
- Graphics
- Interactive Devices and items
- Introduction to Unity 3D Game Programming
- Memory Game
- Money from Game
- Presentation Project – Game Prototype
- Sound Effects and Music
- Storytelling
- Third Person 3D Game
- Understanding Player and Machine
- User Experience
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