GAME DESIGN PROGRAMMING (4 Credits)
Learning Outcomes:
On successful completion of this course, student will be able to: Describe general game design; Create game design documentation; Design User Interface for Game Development; Deploy game application using Unity.
Topics:
- Introduction to Unity Programming;
- 3D space;
- Sound Effects and Music;
- Graphics;
- Design 2D GUI in a 3D Game;
- Third Person 3D Game;
- Memory Game;
- Interactive Devices and items;
- Enemies and Projectiles to the 3D Game;
- Creative and Expressive Play;
- Deploy to players’ device;
- Game Play;
- Game Prototype;
- Introduction to Game Design;
- Game Worlds;
- Design Component and Process;
- Game Genre;
- Game Concept;
- Character Development;
- Storytelling and Narrative;
- User Interface;
- Core Mechanics;
- Game Balancing;
- Level Design.
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