GAME DESIGN PROGRAMMING (4 Credits)
Learning Outcomes:
On successful completion of this course, student will be able to:
- Explain general game theories and game development process
- Explain game development in Unity Programming
- Construct Game Design Documentation and Appropriate Game
- Apply techniques in 2D and 3D game programming
- Design User Interface for Game Development
- Deploy game application using Unity
Topics:
- Character Development
- Concept and World
- Connect Game to the Internet
- Core Mechanics
- Create Game Design Documen and Build character
- Creative and Expressive Play (1)
- Creative and Expressive Play (2)
- Deploy to players’ device
- Design 2D GUI in a 3D Game
- Design Issues for Online Gaming
- Designing and Developing Games
- Enemies and Projectiles to the 3D Game
- Game Balancing
- Gameplay
- General Principles of Level Design
- Graphics
- Interactive Devices and items
- Introduction to Unity 3D Game Programming
- Memory Game
- Money from Game
- Presentation Project – Game Prototype
- Sound Effects and Music
- Storytelling
- Third Person 3D Game
- Understanding Player and Machine
- User Experience
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