MULTIMEDIA AND 3D MODELLING (2/2 Credits)
Learning Outcomes:
On successful completion of this course, student will be able to:
- Explain the concepts and techniques of multimedia and 3D modeling
- Apply the software tools and functions to create and manipulate 3D objects and scenes
- Design 3D objects and scenes according to the requirements and specifications
- Demonstrate creativity, problem-solving, and technical skills in 3D modeling and animation projects
Topics :
- Introduction to Multimedia and 3D Modeling
- Production Pipeline and Pre-Production
- Conceptual Foundations: Basic Building Blocks
- Ideation, Visual Expression, and Elements of Art
- 3D Modelling Techniques – Part I
- 3D Modelling Techniques – Part II
- Review I
- Animation – Part I: Brief History and Basics
- Animation – Part II: Animation Types
- Character: Design, Rigging, & Animation
- Lighting
- Form, Composition, and Rendering
- Review II
- Introduction to Blender and User Interface
- Basics of 3D Modeling with Blender
- Advanced 3D Modeling with Blender
- Curves, Surfaces, Metaballs, and Text
- Materials and Textures
- Lighting and Environment
- Sculpting in Virtual Space
- Basics of Animation with Blender
- Advanced Animation with Blender
- Rigging and Armatures
- Rendering
- Project Collection
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