Visual Gaming
Learning Outcomes
Upon successful completion of this course, students are expected to be able to : apply design and development principles in the construction of visual gaming systems of varying complexity; apply appropriate principles of computing and mathematics in visual gaming design; Identify and define the visual games requirements in solving visual gaming problem; Design, develop and evaluate visual gaming techniques to meet desired needs; demonstrate effective communication skills with a range of audiences and cultures; apply current techniques, skills, and tools creatively to produce innovative visual games.
Topics
This course is a capstone course within the Games Technology stream. During the course, the class will create a group project to accomplish the one semester requirement. Through the group project, students will learn the game production process from beginning to end, including pre-production, production and post-production.
Prerequisite : CS210 – Games Design and Programming
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