INTRODUCTION TO GAME TECHNOLOGY (2 Credits)
Learning Outcomes:
On successful completion of this course, student will be able to: Classify the fundamental concepts and terminologies of Game Development; Adopt method to involve the workflow of Game Development; Discover relevant information as discipline understanding the requirements for game development.
Topics:
- History and Society of Games;
- Game Designer;
- Game Writing and Interactive Storytelling;
- Visual Design;
- 3D & Texture Mapping;
- Character Animation;
- Programming Fundamentals;
- Game Architecture;
- Artificial Intelligence;
- Networking and Multiplayer;
- Game Production and Management;
- Marketing;
- Intellectual Property Content, Law, and Practic.
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