ADVANCED GAMES DESIGN AND PROGRAMMING (3 SCU)
Learning Outcomes:
Upon successful completion of this course, students are expected to be able to apply advanced design and development principles in the construction of game systems; apply appropriate concepts of computing and mathematics in game designs; identify and define the game designs and programming requirements in solving a game design problem; create and evaluate advanced game designs and programming techniques to meet the desired needs; apply current techniques, skills, and tools creatively to produce innovative game designs and programming practices.
Topics:
This course covers intelligent characterization as well as advanced techniques in simulation. Game control and game theories are further developed. Further work will cover techniques for production of LAN and Internet-based multiplayer games including massively multiplayer online games (MMOG). This course is designed to introduce students with intermediate and advanced concepts of computer games and its programming techniques. In general, by the end of this course students should be able to demonstrate the knowledge and skills of a game designer, computer game developer, and AI game developer.
Prerequisite(s): None
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