GAME PROGRAMMING (4 Credits)
Learning Outcomes:
On successful completion of this course, student will be able to:
- Explain the sequencing of game actions
- Explain the anatomy of a script
- Produce script(s) to perform an action in a game
- Produce a game using a guided practice project approach
Topics:
- Building a Level
- Light and Animation
- Player and Camera
- Physics System
- Scripting Game Mechanics
- Projectiles and Game Manager
- Creating a GUI
- Win and Loss Conditions
- Basic AI
- Procedural Programming
- Enemy Game Mechanics
- Finalizing and Publishing Your Game
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