3D MODELING FOR GAMES (2 Credits)
Learning Outcomes:
On successful completion of this course, student will be able to:
- Construct Construct a low-poly 3D model
- Apply Apply texture for 3D model
- Modify Modify shape and settings to create other game objects
- Discover Discover many ways to solve creating models
Topics:
- Introduction to 3D Modelling
- Polygon Editing
- Modifier & Polygon Optimization
- Bio & Hard Surface Modelling
- Unwrappling & Tile Texturing
- Map Baking
- Handpainted Texture
- Keyframe & Motion
- Rigging
- Inverse Kinematic
- Bone Animation
- Animation Curve & Simulation
- 3D Integration & Common Technical Issue
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