OBJECT ORIENTED GAME PROGRAMMING (2 SCU)
Learning Outcomes:
On successful completion of this course, students will be able to: describe object oriented programming and its main features; differentiate the distinction between conventional programming and object oriented programming; design a program or game model using main features of object oriented programming; construct a program or game using main features of object oriented programming.
Topics:
- Array and Method;
- Control Structure;
- Encapsulation;
- Inheritance;
- Polymorphism;
- Collection, Files, Streams, and Object Serialization;
- Introduction to visual object oriented programming;
- Visual object-oriented design;
- Visual object-oriented game programming;
- Visual object-oriented game advance programming;
- OOGP in industry (L);
- Game publishing;
- Introduction to Object Oriented Programming;
- OOGP in industry.
Published at :
SOCIAL MEDIA
Let’s relentlessly connected and get caught up each other.
Looking for tweets ...