Object Oriented Game Programming
Learning Outcomes:
Student will be able to: Describe the features of OOP; Differentiate the differences between conventional programming and OOP; Design a program architecture using features of OOP; Construct a program using features of OOP.
Topics
- Introduction to OOP and Java
- Basic Java Programming
- Control Structure
- Encapsulation
- Inheritance
- Polymorphism
- Exception Handling
- Collection
- Files, Streams, and Object Serialization
- Multithreading
- Design Pattern in Game Programming
- Introduction to Java 2D
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