GPU and Computer Graphics Programming
Learning Outcomes:
Students will be able to: Describe computer graphics systems and architectures; Perform graphics programming using OpenGL; Apply main techniques for transformations, viewing, lighting and shading, clipping and rasterization, texturing, modeling; Analyze main techniques of computer graphics using OpenGL
Topics
- Computer Graphics System
- Graphics Programming
- Geometric Objects and Transformations
- Viewing
- Lighting and Shading
- Clipping and Rasterization
- Texturing
- Curves and Surfaces
- Programmable Shaders
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