Artificial Intelligence In Games
Learning Outcomes:
On successful completion of this course, students will be able to: Explain the concept of artificial intelligence in games; Implement different kind of artificial intelligence concepts into games; Improve game play and game experiences of the current generation game system by utilizing artificial intelligence concepts.
Topics:
- Introduction to Artificial Intelligence in Games
- Chasing and Evading
- Pattern Movement
- Flocking
- Potential Function-Based Movement
- Pathfinding and Waypoints
- A* Pathfinding
- Finite State Machine
- Fuzzy Logic
- Rule-Based Artificial Intelligence
- Basic Probability
- Neural Networks
- Genetic Algorithms
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