User Experience
Learning Outcomes:
On successful completion of this course, students will be able to: Explain the fundamental theories and concepts of user experience; Adopt the theories and concepts of user experience; Construct a system using the concepts of user experience; Evaluate systems based on user experience theories and concepts.
Topics:
- User Experience Evaluation in Entertainment
- Enabling Social Play: A Framework for Design and Evaluation
- Prescience, Involvement and Flow in Digital Games
- Assessing the Core Element of the Gaming Experience
- The Life and Tools of a Game Designer
- Investigating Experiences and Attitudes Towards Videogames using a Semantic Differential Methodology
- Video Game Development and User Experience
- User Experience Design for Inexperienced Gamers: GAP – Game Approachability Principles
- Digital Games, the Aftermath: Qualitative Insights into Post Game Experiences
- Evaluating User Experience Factors using Experiments: Expressive Artificial Faces Embedded in Contexts
- Evaluating Exertion Games
- Beyond the Gamepad: HCI and Game Controller Design and Evaluation
- Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games
Published at :
SOCIAL MEDIA
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