People Innovation Excellence

OBJECT ORIENTED GAME PROGRAMMING (2/2 Credits)

Learning Outcomes:

On successful completion of this course, student will be able to: Describe the features of OOP; Differentiate the differences between conventional programming and OOP; Design a program architecture using features of OOP; Construct a program using features of OOP.

Topics:

  1. Introduction to OOP and Java;
  2. Basic Java Programming;
  3. Control Structure;
  4. Encapsulation;
  5. Inheritance;
  6. Polymorphism;
  7. Exception Handling;
  8. Collection;
  9. Files, Streams, and Object Serialization;
  10. Multithreading;
  11. Design Pattern in Game Programming;
  12. Introduction to Java2D.

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