3D MODELING FOR GAMES (2 Credits)
Learning Outcomes: On successful completion of this course, student will be able to: LO1 - construct Construct a low-poly 3D model; LO2 - apply Apply texture for 3D model; LO3 - Modify Modify shape a...
Learning Outcomes: On successful completion of this course, student will be able to: LO1 - construct Construct a low-poly 3D model; LO2 - apply Apply texture for 3D model; LO3 - Modify Modify shape a...
Learning Outcomes: On successful completion of this course, student will be able to: Construct Construct a low-poly 3D model Apply Apply texture for 3D model Modify Modify shape and settin...
Learning Outcomes: Upon successful completion of this course, students are expected to be able to construct a project that demonstrates perceptual acuity in the basic principles of 3D modeling, a co...
Learning Outcomes On successful completion of this course, student will be able to: Construct a simple 3D model; Apply motions to a 3D model; Modify settings for material and lighting; Apply addition...
Learning Outcomes: Students will be able to: Create organic and hard surface modeling; Create model which has a good topology; Know how to allocate the right topology based on the game needs. Topics...
Learning Outcomes: On successful completion of this course, student will be able to: Construct a simple 3D model for Games; Apply motions to a 3d model and applied in games; Modify settings for mater...
Learning Outcomes: On successful completion of this course, student will be able to: Construct a low-poly 3D model: Apply texture for 3d model; Modify shape and settings to create other game objects...
Learning Outcomes: Upon successful completion of this course, students are expected to be able to construct work that demonstrates perceptual acuity in Academic Design Research; Apply creative thinki...
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