GAME DESIGN PROGRAMMING (4 Credits)
Learning Outcomes: On successful completion of this course, student will be able to: Explain general game theories and game development process; Explain game development in Unity Programming; Constru...
Learning Outcomes: On successful completion of this course, student will be able to: Explain general game theories and game development process; Explain game development in Unity Programming; Constru...
Learning Outcomes: On successful completion of this course, student will be able to: Explain general game theories and game development process Explain game development in Unity Programming ...
Learning Outcomes: Topics:
Learning Outcomes: On successful completion of this course, student will be able to: LO1 - Apply best practice of game development; LO2 - Apply game design and marketing techniques to boost mobile ga...
Learning Outcomes: On successful completion of this course, student will be able to apply knowledge gained in the classroom to solve practical real-world problems in a professional setting and prepar...
Topics Introduction to Game Engine Fundamentals of Software Engineering for Games 3D Math for Games Engine Support and Resources File System The Game Loop and Real-Time Simulation Human ...
Learning Outcomes: On successful completion of this course, students will be able to: Explain 3d game features; analyze main techniques in 3d game programming; apply technique for game object, physic...
Learning Outcomes: On successful completion of this course, student will be able to: Explain game engine concept; Choose appropriate game engine programming techniques; Build games apps using game en...
Learning Outcomes: On successful completion of this course, student will be able to: Explain game engine concept; Choose appropriate game engine programming techniques; Build games apps using game en...
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