GAME ENGINE PROGRAMMING (2 Credits)
Learning Outcomes: On successful completion of this course, student will be able to: Construct a game using a game engine; Design a game architecture using a game engine; Describe the definition an...
Learning Outcomes: On successful completion of this course, student will be able to: Construct a game using a game engine; Design a game architecture using a game engine; Describe the definition an...
Learning Outcomes: On successful completion of this course, student will be able to apply knowledge gained in the classroom to solve practical real-world problems in a professional setting. Topics: ...
Learning Outcomes: On successful completion of Game Production in Industry, student will be able to: practice and produce games using appropriate methods in industry Topics: 1. Game Conce...
Learning Outcomes: On successful completion of Game Production in Industry, student will be able to: practice and produce games using appropriate methods in industry. Topics: Game Concept; Gam...
Learning Outcomes: On successful completion of this course, student will be able to: Practice and produce games using appropriate methods in industry. Topics: Game Concept; Game Pre-Producti...
Learning Outcomes: On successful completion of this course, students will be able to: Apply game design using at least one high level programming language; Build a computer game. Topics: Introdu...
Learning Outcomes: On successful completion of this course, students will be able to: Explain game development in Unity Programming; Apply techniques in 2D and 3D game programming; Design User Interf...
Learning Outcomes: On successful completion of this course, student will be able to: Explain the sequencing of game actions; Explain the anatomy of a script; Produce script(s) to perform an action in...
Learning Outcomes: On successful completion of this course, student will be able to: Explain the sequencing of game actions Explain the anatomy of a script Produce script(s) to perform an ...
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